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LEFTEROS / PERSONAL NOTES

ShadowRealms AI 0.10: V5, Greek, new foundations and a trailer

4 October 2026 / Lefteris Iliadis / SomniusX

ShadowRealms AI 0.10.0: New foundations

ShadowRealms AI, my local AI Storyteller for World of Darkness chronicles, has just made its biggest leap: versions 0.9.0 to 0.10.0 came out together, and with them a two-minute trailer, in English and in Greek.

A V5 bestial failure with cracks, blood and a skull on the Hunger dieThe most visible change is the two rules editions: every chronicle is played either with classic Revised or with V5, each with its own dice engine, character forge and character sheet. V5 has Hunger dice, messy criticals, bestial failures, Willpower rerolls and Rouse checks, and when the Storyteller asks for a roll, the server works out the pool from your sheet.

The app got a gothic redesign with 97 original SVG glyphs, fog, candle glow and blood dripping on botches, and it now speaks Greek end to end: more than 1,080 strings, and a Storyteller that answers in your language, in Greek with Llama-Krikri running locally.

Playing with the interface and the Storyteller in Greek The grimoire of 97 glyphs

A chronicle in Greek · the grimoire of 97 glyphs.

A V5 roll tumbling and posting to the chatUnderneath, 0.10.0 “New foundations” replaces the foundations: the interface now builds with Vite, in about a second, vulnerabilities in the production dependencies went from 69 to zero, and every change passes tests, lint and CodeQL before it lands. The Laya classifier, which moderates the out-of-character chat, was trained locally with the same process as RecMeets' Laya.

The trailer

The ShadowRealms AI trailer in English

Everything in it is real: real AI Storyteller replies from a local model, real dice rolls and an original score. Both videos, in English and in Greek, play on the ShadowRealms AI page, along with every screen, the tech stack and the install steps.